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Jan. 5th, 2013 09:33 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
OUT of CHARACTER
Name: Al
Other characters: N/A
IN CHARACTER
Name: Cassandra "Sandy" Marko
Fandom: Spider-Man Reign
Canon point/AU: She will be coming from near the end of her story, at a point when she was running for her life from monsters and leading them to a church where other children could serve as distractions so she could escape.
Journal:
justoutrunyou
Icon: 100x100 icon to be used on the 'Sandy's icon for taken page'
Headshot: Please provide a 200x300 image to be used in the Sandy's 200x300
History: http://en.wikipedia.org/wiki/Spider-Man:_Reign
In the comic canon of Spider-man Reign the character of Sandy is shown through the story, though never given a name. She is present at many of the events that inspire revolution and bring Peter Parker back to his super heroics. Though she is not mentioned in the Wikipedia article I will list the significant events in the comic she partook in.
In the beginning she is shown with a group of kids spray painting on a wall. When the Reign police force show up they kids run and Sandy outruns them, thinking on her mantra that she doesn't need to outrun the police, just the other kids. The kids are caught and beaten brutally while an Elder Peter Parker watches and does nothing. This depresses Sandy making her feel there is no one coming to save them from this world.
Days Later when she is reading a Newspaper talking about the Return of spider-man a police officer seizes the paper from her and knocks her down brutally. Full of anger she is spotted by another boy who explains that she is not alone. He invites her to follow him and when she does she is led to a hidden church.
In the Church J. Jonah Jamerson is spreading ideas of revolution to the local children. It's here where Sandy feels the first stirrings of justice. As part of his revolution Jonah has the boy who led Sandy to the Church hack into the mainframe of the government regulated news cycle where they give out the address Spider-man has been living at.
Inspired by these messages the Hypno-hustler comes out of retirement, and Jonah leads the children outside to watch as the police force brutally execute the old man in front of a crowd. The police roust spider-man who proceeds to beat them silly till one of the police officers tackles Jamerson.
Sandy shouts in protest which causes the crowd to turn on the police. As things start swinging in the heroes favor however the sinster Six show up and Kraven the hunter stabs the hacker boy through the chest as Sandy stares in horror. The battle turns against Spider-man at this point and Sandy is crushed as the man she thought would save them all is beaten and unmasked, revealed to be an old man. With her hope dashed Sandy does what she does best, and runs away.
Hiding out on a rooftop while she tries to cope with the horrors she's witnessed, a Symbiote monster falls out of the sky nearly crushing Sandy. It knocks her from the roof and she narrowly avoids falling to her death. From here more Symbiote monsters are coming to life and start chasing after her. Sandy does the first thing she can think of which is run back to the church where she knows the monsters will be busy with the other children and she can escape.
Presentation: Sandy is a tough little cookie at times. She doesn't like to stand out because in her world people who stand out get hurt. She's unconcerned with fashion though given the options she's not a girly girl and prefers more functional sporty clothes or clothes to keep her safe from the elements.
When forced to communicate with adults Sandy has learned that the less she says, the less likely she is to get hurt, but at the same time she just can't stop herself from speaking up when something she disagrees with is being discussed. The more someone upsets her or the more a situation doesn't go her way the less emotion she'll put out no matter how many feelings she has on a particular topic.
When dealing with other kids Sandy is more forthcoming. She has lived a lonely life after all and she would very much like to have friends, but any friendship she has is tainted by the knowledge that if she had to, she would have to be able to leave them behind.
On the outside Sandy wants to appear smart, but not nerdy. Clever. Streetwise. But the more complicated things become the more she's willing to accept her limitations, and often uses them as an excuse when Adults demand better of her. She is after all "Just a kid"
Motivations: Reserved and on occasion snarky Sandy keeps to herself. She's grown up having to take care of herself so she tends not to grow attached to people right away. However if she has grown attached to you she'll be the first to urge you to run with her so you don't get hurt. She does have a boiling sense of justice and what is right and wrong under the surface, but recent events in her life have thrown that into a spiral and now she's just not sure anymore.
She doesn't have a very high opinion of herself, stemming in large from the way her world treats children as a inconvenience. She grew up listening to stories of the world that once was from her father before he was taken away, so those stories morals of freedom, everyone having a second chance, and good triumphing over evil have stuck deep into her core. Even if she doesn't always admit it to herself. She wants to believe she's smarter then that. Smart enough to stay out of trouble. Smart enough to sacrifice others so she can survive. But deep down she knows there's a difference between having living, and surviving. The problem is she's been waiting for a hero, and believes she could never be one herself.
Other then being motivated by survival and what she believes is right (in that order) Sandy can also be swayed by bribery of fun. After all she's still a kid and kids just want to explore. Be creative. Play games. It's been too long since she was allowed to just be a kid and she's started to worry that she can't ever go back to that. Should she try to hold onto some of her lost childhood? Or leave it behind and run headlong towards being a grown up in a grown up world? These are the questions she struggles with on the many nights she has trouble falling asleep.
When given the option to stand and face her problems or run from them, she will almost always choose to run. She has a favorite joke her father told her once that has stuck with her all these years. "So there's these two campers in a tent sleeping when there's this growling outside in the woods. The two campers wake up. Just then a Giant Grizzly Bear tears through the tent. The first camper immediately grabs his runners and starts lacing them up. The second camper says "You can't outrun a bear!" The first camper smiles "No, but I can outrun you."
SAMPLES
Thread: http://dive-logs.livejournal.com/544039.html#comments
Prose: 200 word minimum. To mimic the spirit of capriciousness within this game, please write your third person sample based on the following prompt:
You have been set in a room in front of the Gamemakers to be judged on a score of one to twelve, with one being the lowest and twelve being the highest.
If you are a new tribute, you have been plucked from home and rushed in here with only a brief explanation of what is going on: You are about to enter an arena death match that only one person will make it out of, and impressing these people will help you live.
If you are someone from Panem, then you are very unlucky. You know what's going on but... you were told all the tributes were from a foreign land now. So why are you in front of the Gamemakers fighting for your life now? Are you a criminal, a traitor, deeply in debt? Or do you even know why you were shoved in to this room?
Sandy's nervous eyes darted around the room taking it all in. Things had been moving so fast, even for her. One moment she was running for her life, condemning other to death so she could escape. And now people were telling her she was going to have to fight for her life like some kind of cage match?
Her confused protests were met with obstinate refusal. Her frustration against adults was mounting.
"Do I look like a fighter to you?!" She shouted, "I'm just a kid! Not even a really smart kid! The only thing I'm really good at is running. So if you think that's worth something great!"
She began pacing. "I mean so what do you want me to do? Run laps around the room?"
There was something else she could do...but all of her life she had been told to keep it a secret...
...but what good were secrets when they were just going to get her killed? She glanced up at the people who were apparently in charge of her fate. Would it be enough? Would they even care? Obviously they didn't care about her well being or they wouldn't be forcing her into this.
"Alright, I've got one other skill. You guys are the experts right? So you can decide how useful this would be." And without even a a twitch to indicate she was making an effort her body turned grey like slate. Her skin, clothes and hair all turned to stone before their very eyes.
"Never had much use for it at home but I guess..." She wandered over to the weapons on display and took a knife, drawing it against her wrist and sending sparks as stone and metal met. "And see look. It doesn't slow me down." She took off running with surprising speed despite the thud of stone feet. She was agile darting around tables in desperation.
She'd outrun the cruelty of the world for this long. How much longer could she keep it up?
What is your character scored: 4 Because She is pretty fast for a normal human even without her stone coating. Plus she has a kind of kicked puppy look which might play well with the audience.
Name: Al
Other characters: N/A
IN CHARACTER
Name: Cassandra "Sandy" Marko
Fandom: Spider-Man Reign
Canon point/AU: She will be coming from near the end of her story, at a point when she was running for her life from monsters and leading them to a church where other children could serve as distractions so she could escape.
Journal:
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Icon: 100x100 icon to be used on the 'Sandy's icon for taken page'
Headshot: Please provide a 200x300 image to be used in the Sandy's 200x300
History: http://en.wikipedia.org/wiki/Spider-Man:_Reign
In the comic canon of Spider-man Reign the character of Sandy is shown through the story, though never given a name. She is present at many of the events that inspire revolution and bring Peter Parker back to his super heroics. Though she is not mentioned in the Wikipedia article I will list the significant events in the comic she partook in.
In the beginning she is shown with a group of kids spray painting on a wall. When the Reign police force show up they kids run and Sandy outruns them, thinking on her mantra that she doesn't need to outrun the police, just the other kids. The kids are caught and beaten brutally while an Elder Peter Parker watches and does nothing. This depresses Sandy making her feel there is no one coming to save them from this world.
Days Later when she is reading a Newspaper talking about the Return of spider-man a police officer seizes the paper from her and knocks her down brutally. Full of anger she is spotted by another boy who explains that she is not alone. He invites her to follow him and when she does she is led to a hidden church.
In the Church J. Jonah Jamerson is spreading ideas of revolution to the local children. It's here where Sandy feels the first stirrings of justice. As part of his revolution Jonah has the boy who led Sandy to the Church hack into the mainframe of the government regulated news cycle where they give out the address Spider-man has been living at.
Inspired by these messages the Hypno-hustler comes out of retirement, and Jonah leads the children outside to watch as the police force brutally execute the old man in front of a crowd. The police roust spider-man who proceeds to beat them silly till one of the police officers tackles Jamerson.
Sandy shouts in protest which causes the crowd to turn on the police. As things start swinging in the heroes favor however the sinster Six show up and Kraven the hunter stabs the hacker boy through the chest as Sandy stares in horror. The battle turns against Spider-man at this point and Sandy is crushed as the man she thought would save them all is beaten and unmasked, revealed to be an old man. With her hope dashed Sandy does what she does best, and runs away.
Hiding out on a rooftop while she tries to cope with the horrors she's witnessed, a Symbiote monster falls out of the sky nearly crushing Sandy. It knocks her from the roof and she narrowly avoids falling to her death. From here more Symbiote monsters are coming to life and start chasing after her. Sandy does the first thing she can think of which is run back to the church where she knows the monsters will be busy with the other children and she can escape.
Presentation: Sandy is a tough little cookie at times. She doesn't like to stand out because in her world people who stand out get hurt. She's unconcerned with fashion though given the options she's not a girly girl and prefers more functional sporty clothes or clothes to keep her safe from the elements.
When forced to communicate with adults Sandy has learned that the less she says, the less likely she is to get hurt, but at the same time she just can't stop herself from speaking up when something she disagrees with is being discussed. The more someone upsets her or the more a situation doesn't go her way the less emotion she'll put out no matter how many feelings she has on a particular topic.
When dealing with other kids Sandy is more forthcoming. She has lived a lonely life after all and she would very much like to have friends, but any friendship she has is tainted by the knowledge that if she had to, she would have to be able to leave them behind.
On the outside Sandy wants to appear smart, but not nerdy. Clever. Streetwise. But the more complicated things become the more she's willing to accept her limitations, and often uses them as an excuse when Adults demand better of her. She is after all "Just a kid"
Motivations: Reserved and on occasion snarky Sandy keeps to herself. She's grown up having to take care of herself so she tends not to grow attached to people right away. However if she has grown attached to you she'll be the first to urge you to run with her so you don't get hurt. She does have a boiling sense of justice and what is right and wrong under the surface, but recent events in her life have thrown that into a spiral and now she's just not sure anymore.
She doesn't have a very high opinion of herself, stemming in large from the way her world treats children as a inconvenience. She grew up listening to stories of the world that once was from her father before he was taken away, so those stories morals of freedom, everyone having a second chance, and good triumphing over evil have stuck deep into her core. Even if she doesn't always admit it to herself. She wants to believe she's smarter then that. Smart enough to stay out of trouble. Smart enough to sacrifice others so she can survive. But deep down she knows there's a difference between having living, and surviving. The problem is she's been waiting for a hero, and believes she could never be one herself.
Other then being motivated by survival and what she believes is right (in that order) Sandy can also be swayed by bribery of fun. After all she's still a kid and kids just want to explore. Be creative. Play games. It's been too long since she was allowed to just be a kid and she's started to worry that she can't ever go back to that. Should she try to hold onto some of her lost childhood? Or leave it behind and run headlong towards being a grown up in a grown up world? These are the questions she struggles with on the many nights she has trouble falling asleep.
When given the option to stand and face her problems or run from them, she will almost always choose to run. She has a favorite joke her father told her once that has stuck with her all these years. "So there's these two campers in a tent sleeping when there's this growling outside in the woods. The two campers wake up. Just then a Giant Grizzly Bear tears through the tent. The first camper immediately grabs his runners and starts lacing them up. The second camper says "You can't outrun a bear!" The first camper smiles "No, but I can outrun you."
SAMPLES
Thread: http://dive-logs.livejournal.com/544039.html#comments
Prose: 200 word minimum. To mimic the spirit of capriciousness within this game, please write your third person sample based on the following prompt:
You have been set in a room in front of the Gamemakers to be judged on a score of one to twelve, with one being the lowest and twelve being the highest.
If you are a new tribute, you have been plucked from home and rushed in here with only a brief explanation of what is going on: You are about to enter an arena death match that only one person will make it out of, and impressing these people will help you live.
If you are someone from Panem, then you are very unlucky. You know what's going on but... you were told all the tributes were from a foreign land now. So why are you in front of the Gamemakers fighting for your life now? Are you a criminal, a traitor, deeply in debt? Or do you even know why you were shoved in to this room?
Sandy's nervous eyes darted around the room taking it all in. Things had been moving so fast, even for her. One moment she was running for her life, condemning other to death so she could escape. And now people were telling her she was going to have to fight for her life like some kind of cage match?
Her confused protests were met with obstinate refusal. Her frustration against adults was mounting.
"Do I look like a fighter to you?!" She shouted, "I'm just a kid! Not even a really smart kid! The only thing I'm really good at is running. So if you think that's worth something great!"
She began pacing. "I mean so what do you want me to do? Run laps around the room?"
There was something else she could do...but all of her life she had been told to keep it a secret...
...but what good were secrets when they were just going to get her killed? She glanced up at the people who were apparently in charge of her fate. Would it be enough? Would they even care? Obviously they didn't care about her well being or they wouldn't be forcing her into this.
"Alright, I've got one other skill. You guys are the experts right? So you can decide how useful this would be." And without even a a twitch to indicate she was making an effort her body turned grey like slate. Her skin, clothes and hair all turned to stone before their very eyes.
"Never had much use for it at home but I guess..." She wandered over to the weapons on display and took a knife, drawing it against her wrist and sending sparks as stone and metal met. "And see look. It doesn't slow me down." She took off running with surprising speed despite the thud of stone feet. She was agile darting around tables in desperation.
She'd outrun the cruelty of the world for this long. How much longer could she keep it up?
What is your character scored: 4 Because She is pretty fast for a normal human even without her stone coating. Plus she has a kind of kicked puppy look which might play well with the audience.